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Merciful 2
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dustv1.91.lha
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Dust
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DustHelp2
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commands
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1995-04-02
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12KB
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203 lines
Commands
-----------------------------------------------------------------
Type "?<command>" or "help(<command>)" to get a
description of one of the following commands:
ABOUT - show program-information
ADDFACE - create a face or a new object
ADDSGROUP - add a face to a subgroup/create a new subgroup
ANIMFUNC - modify face-colors algorithmically (animated)
ANIMCFUNC - modify object-points algorithmically (animated)
ANIMPPOSFUNC - modify particle-positions algorithmically (animated)
ANIMPROTFUNC - modify particle-angles algorithmically (animated)
ANIMPSCLFUNC - modify particle-sizes algorithmically (animated)
AVAIL - prints available memory
AXALIGN0 - set axis-alignment to 0,0,0
AXPOS - modify axis-position
AXSIZE - modify axis-size
BRSAXALIGN0 - set brush-axis-alignment to 0,0,0
BRSAXPOS - modify brush-axis-position
BRSAXSIZE - modify brush-axis-size
BRSDIR - change the path of all brushes of a object
BRSNAME - modify the brush-name
BUILD - kill sequentially points (and faces)
BUILDRND - kill randomly points (and faces)
CALC - calculate mathematical expressions
CD - change Directory
CENTERAXIS - center object-axis
CENTERBRSAXIS - center brush-axis
CENTERTXTAXIS - center texture-axis
CFUNC - modify face-colors algorithmically
CLOSEWINDOWS - close all windows drawing specified object
COLOR - change object-color
COPY - copy an object
COPYATTS - copy object-attributes
COPYBRS - copy/append the brushes from one object to another
COPYP - copy particle-objects
COPYPPOS - copy particle-positions (to combine ANIMP*FUNC)
COPYPROT - copy particle-angles (to combine ANIMP*FUNC)
COPYPSCL - copy particle-sizes (to combine ANIMP*FUNC)
COPYTXT - copy/append the textures from one object to another
CREATEFACES - create two objects of same face-count (PMORPH step 1)
DISTORT - distort points (randomly)
DITHER - change object-dither-amount
EXEC - execute a batchfile
EXPLODE - create a realistic explosion
EXPLODEFRAME - dito, single object
ECHO - type a message (useful in batchfiles)
FILETYPE - identify the object-format of a file
FUNC - modify object-points algorithmically
GET - show program-parameter(s)
GETCOLSGROUP - show the color of a subgroup
GETOCOUNT - writes the number of particles in a particle (EXFILE)
GETPSIZE - writes the size of the shape-object (EXFILE)
GETPPOS - writes the position of all particles (EXFILE)
GETPROT - writes the alignment of all particles (EXFILE)
GETPSCL - writes the size of all particles (EXFILE)
HARDNESS - change object-hardness
JOIN - join two objects
JOINP - join two particle-objects
KILL - erase an object
KILL0EDGES - kill unused and illegal edges
KILL0FACES - kill illegal faces
KILL0POINTS - kill unused points
KILLBRS - kill one or all brushes of an object
KILLEDGE - erase specified or random edge
KILLFACE - erase specified or random face
KILLP - kill one or all particle-object(s)
KILLPOINT - erase specified or random point
KILLTXT - kill one or all textures of an object
LIMITS - show actual program-limits
LOADCONFIG - load a config-file (default s:.dustrc)
LOAD - load an object (TDDD/LW/VS/Particle-format)
LOADGROUPOBJ - load an object of a group (TDDD)
LOADSEQ - load an object-sequence (TDDD/LW/VS/Particle-format)
LWSTAGING - create multiple Scene-Files from one (for LIGHTWAVE)
MEMORY - show memory consumption of an object
MEMORYP - show memory consumption of a particle-object
MERGE - erase unnecessary points
MORPH - morph two objects (triangle-morph)
MORPHFRAME - create specified frame of a morph
MORPH2 - morph two objects (closed surfaces (fast))
MORPH2FRAME - create specified frame of a morph2
MORPH3 - morph two objects (build-morph (very slow))
MORPH3RND - morph two objects (build-morph using random-numbers)
O2P - convert two objects into a particle-object
O2S - convert one object into a sphere-object
P2O - convert a particle-object into an ordinary object
P2OSEQ - convert a particle-object-sequence into an
object-sequence
PEXPLODE - create a realistic particle-explosion
PFALL - gravity
PFALL2 - gravity (looks better than PFALL but isn't realistic)
PMORPH - preprocess objects to morph them
PMORPH2 - slower and better than PMORPH
POSITIVE - move an object into the positive space
PPOSFUNC - modify particle-positions algorithmically
PROTFUNC - modify particle-angles algorithmically
PSCLFUNC - modify particle-sizes algorithmically
PSTATS - information about all or one particle-object(s)
PSTATS2 - show information about all buffers (compact)
PWAVE1D - transversal/longitudinal particle-wave along x-axis
PWAVE1DFRAME - dito, single object
PWAVE2D - transversal/longitudinal particle-wave along x- and
y-axis
PWAVE2DFRAME - dito, single object
PWAVE3D - 3D-particle-wave (along x-,y- and z-axis)
PWAVE3DFRAME - dito, single object
RANDOMPPOS - modify particle-positions
RANDOMPROT - modify particle-rotation
RANDOMPSCL - modify particle-scale
REFL - change object-reflectivity
RENAME - rename object-sequences
REQUEST - let the user confirm actions (in batchfiles)
REXX - enter the Dust-ARexx-mode
ROTATE - rotate object-points
ROTATEAXIS - Rotate the local axis of an object
ROTATEBRSAXIS - Rotate the axis of a brush
ROTATETXTAXIS - Rotate the axis of a texture
ROUGHNESS - change object-roughness
SAVECONFIG - save a config-file (default s:.dustrc)
SAVE - save an object (format: SFORMAT)
SAVELW - save an object as Lightwave-Object
SAVEP - save a particle-object (DUST-Format)
SAVEPSEQ - save a particle-object-sequence as particle-objects
SAVEPOBJ - save a particle-object as object (format: SFORMAT)
SAVESEQ - save an object-sequence (format: SFORMAT)
SAVESPHERES - save a sphere-object as TDDD-Group
SAVETDDD - save an object as Imagine-Object
SAVEVS - save an object as VideoScape-object
SCALE - scale object-points
SCALEFACES - scale object-faces arround face-centre
SCALEP - scale the particles of a particle-object
SET - set program-parameters
SETCLST - set color of a single face
SETCOLSGROUP - set the color of a subgroup
SETPOINT - set the position of a single point
SETPPOS - set position of a single particle
SETPROT - set alignment of a single particle
SETPSCL - set scaling of a single particle
SHININESS - change object-shininess
SHOWTDDD - shows the hunks of a TDDD-File, good for LOADGROUPOBJ
SHOWBRS - show information about one or all brushe(s) of an object
SHOWTXT - show information about one or all texture(s) of an object
SIZE - calculate size of specified object
SORTFACES - sort faces of 2 objects (PMORPH step 2)
SORTFACES2 - dito (slower and better than SORTFACES) (PMORPH2)
SORTPOINTS - sort points of 2 objects (PMORPH step 3)
SORTPOINTS2 - dito (slower and better than SORTPOINTS) (PMORPH2)
SPEC - change object-speculum
STAGING2 - create a multi-object-stagefile ("ISL2.0")
STAGING3 - create a multi-object-stagefile ("ISL3.x")
STATS - show information about loaded objects
STATS2 - show information about all buffers (compact)
SUBSGROUP - remove a face from a subgroup/remove a subgroup
TIME - print execution time of the last command
TRANS - change object-translucency
TRANSLATE - translate object-points
TRIANGULATE - create single triangles, so every face has its
own points
TXTAXALIGN0 - set texture-axis-alignment to 0,0,0
TXTAXPOS - modify texture-axis-position
TXTAXSIZE - modify texture-axis-size
TXTDIR - change the path of all textures of a object
TXTNAME - modify the texture-name
TXTPARAM - modify one of the 16 texture-parameters
WATER - reate a realistic (3D unharmic) water-wave
WATERFRAME - dito, single object
WATERZ - like WATER, but moves the points only in z-direction
WATERZFRAME - dito, single object
WAVE1D - transversal/longitudinal wave along x-axis
WAVE1DFRAME - create a single wave-object
WAVE2D - transversal/longitudinal wave along x- and y-axis
WAVE2DFRAME - create a single wave-object
WAVE3D - 3D-Wave (along x-,y- and z-axis)
WAVE3DFRAME - create a single wave-object
WINDOW - open a preview window
WINDOWSEQ - open well-arranged windows showing an object-sequence
WINDOWCLOSE - close the specified window
WINDOWDRAWMODE - change the perspective-flag of the specified window
WINDOWFRONT - bring the specified window into foreground
WINDOWOUTLINED - change the outlined-flag of the specified window
WINDOWPERSPECTIVE - change the perspective-flag of the specified window
WINDOWPOS - move the specified window
WINDOWREDRAW - redraw the contents of the specified window
WINDOWRESCALE - rescale the specified window (keepscale=TRUE)
WINDOWROTX - increase the angle of X-rotation
WINDOWROTZ - increase the angle of Z-rotation
WINDOWSAVE - save the image of the specified window as ILBM
WINDOWSIZE - size the specified window
WINDOWZOOM - increase the zoom-factor of the specified window
WRITEATTS - show object-attributes
WRITEAXIS - show axis-properties
WRITECLST - show color of each face
WRITEEDGES - print object-edges
WRITEFACES - print object-faces
WRITEPOINTS - print object-points
WRITEPPOS - print out particle-positions
WRITEPROT - print out particle-rotation
WRITEPSCL - print out particle-scale
WRITESGROUP - show the faces building a subgroup
! - execute DOS-commands
# or ; - comment